Category: game content

New Mechanics: Combat & Weapons

Hook Sword Fifth Edition (5e) clearly has placed an emphasis on simplicity. While this is a very good focus for new players, Secret Garden believes that we can use this as an opportunity to add nuance that opens up design space. As an example,… Continue Reading “New Mechanics: Combat & Weapons”

Alpha Test: Gnome Ancestry & Bloodlines

Duwende Mound Gnome Today, we look at the alpha rules for the first of Bukana’s ancestries and its bloodlines (races & subraces). To understand our Cultural and Tribal feat system, please read this article. We look forward to your feedback. You may recognize this… Continue Reading “Alpha Test: Gnome Ancestry & Bloodlines”

Cultures: Berani Tribes

This is a new series of articles that will discuss various ethnolinguistic groups within Bukana and beyond. An ethnolinguistic group is an umbrella term for a number of tribes that are joined together by common language and traditions. For instance, today we are looking… Continue Reading “Cultures: Berani Tribes”

Framework: Ancestries & Bloodlines

Here at Secret Garden Games, we don’t like using the term “Races” to describe various species of peoples and their abilities. And we downright hate the term “Subraces.” So unlike most 5e settings we prefer the terms “Ancestries” and “Bloodlines,” respectively. So we present… Continue Reading “Framework: Ancestries & Bloodlines”

Cultures: Bughitawo Tribes

In our Cultures series, we discuss various ethnolinguistic groups within Bukana and beyond. An ethnolinguistic group is an umbrella term for a number of tribes that are joined together by common language and traditions. For instance, today we are looking at the Bughitawo. This… Continue Reading “Cultures: Bughitawo Tribes”

SRD Apocrypha: Bardic College of Lore

Our Bukana roleplaying setting is being published using the Open Game License (see below) provided by Wizards of the Coast, makers of the Dungeons & Dragons RPG. This allows us to use the core rules of Fifth Edition (5e) without using any of their… Continue Reading “SRD Apocrypha: Bardic College of Lore”

Alpha Test: Barbarian & Bard Subclasses

This is the first of yet another series. Today we begin showing you all first looks at the earliest drafts of our character option rules. As we revealed in our Subclass Descriptions, each class has 3 subclass options in what will be our Player’s… Continue Reading “Alpha Test: Barbarian & Bard Subclasses”

Cultures: Tigayon Tribes

This is a new series of articles that will discuss various ethnolinguistic groups within Bukana and beyond. An ethnolinguistic group is an umbrella term for a number of tribes that are joined together by common language and traditions. For instance, today we are looking… Continue Reading “Cultures: Tigayon Tribes”

New Rules: Cultural & Tribal Feats

Our Bukana game uses the Feat rules presented in the 5E Core Rules. Instead of being optional, as they are in that document, they are the standard for us, although we will present optional rules for NOT using them. The portrayal of race has… Continue Reading “New Rules: Cultural & Tribal Feats”

Framework: Class & Sub-Classes

Bukana will utilize all of the standard player Classes available to 5e settings. However, we will not be publishing any of the Sub-Classes from those core rules. Instead, we will crafting 40 new ones that are anchored in the cultures that can be found… Continue Reading “Framework: Class & Sub-Classes”